#include "fmod1-static-b.h"
#include "mod1-static-b.h"

IMod1StaticB*
FMod1StaticB::create()
{
    return new Mod1StaticB;
}

void
FMod1StaticB::destory(IMod1StaticB *p)
{
   delete (Mod1StaticB*)p;
}
